{ "attributes": [ { "trait_type": "Author", "value": "omg" }, { "trait_type": "Photo", "value": "YES" }, { "trait_type": "Video", "value": "NO" }, { "trait_type": "Audio", "value": "NO" }, { "trait_type": "Likes count", "value": "1" }, { "trait_type": "Comments count", "value": "0" }, { "trait_type": "Backed count", "value": "0" }, { "trait_type": "Repost count", "value": "0" } ], "description": "OMG Tip #15: Event System \n====================================== \nWhen you create your first UI canvas in Unity, the Event System is created for you automatically. You need the Event System in your scene to make UI work. \n \nThe problem is that @SomniumSpace already has an event system on its player prefab. Adding a new one will disable the previous one and the default Somnium UI stops working. \n \nThe fix is simple don't upload new Event System to your Somnium world. \n \n#omg #omgtips #worldbuilding #gamedev #UI #eventsystem \n\n\nhttps://authencity.infura-ipfs.io/ipfs/Qme6ZdDDTCysG6U6sobs6R4Srpn9cvFe4gH6tjNcZhf6wH \n", "external_url": "https://authencity.io/post/4184", "image": "https://authencity.io/api/Download/getOpenSeaImage/4184", "name": "Authencity publication by (@omg)", "animation_url": null, "youtube_url": null, "seller_fee_basis_points": 700, "collection": null, "properties": null }